To save you tl;dring this, let me lay it out as quickly and bite sized as I can then I can expand upon it later - currently sneaking onto the wifi here to get this info to you guys straight from the conference room!
New game mode: Co-Op Escape/Pursuit
There will be set events where you can play public or private "escapes". The route will be scripted and the one we saw today was "Rosewood Escape" which involved a long fairly straight road with police blockades and pursuing police chasing the players down the route.
Points are awarded based on who escapes (no 1st, 2nd, 3rd etc) so if all escape then its massive points all around! However, a 3 strike system exists so that if a player is busted more than 3 times then the _group_ is out! Powerups will be added specifically for co-op - emergency evade co-op for example will make all players use it at the same time.
Tactics will be involved to an extent; some routes will have like double blockades so one player will need to use a juggernaut for example and smash through to clear the way for others!
Might interest you to know but out of the devs John Doyle is the worst player at this mode and causes everyone to lose frequently.
New customisation:
This bit is fricking awesome: we now have 4 areas in "Customisation" - Performance / Visual / Paint / Vinyl
Performance brings up the familiar engine/induction/transmission/brakes/suspension/tires and a "misc" (which is like special unique things like custom exhaust and so on)
Each car can receive an upgrade from each category but for example under the engine there were easily 30+ parts to choose from with each part affecting speed, acceleration and handling. Mythical brands have been invented that have running themes like "Kestrel" being better at acceleration for example. These parts can be bought or won through race rewards.
The performance parts do affect the sound of the car in game to boot. When a part is bought for a car it is fixed to that car till its sold or replaced - it cant be moved to other cars.
Nighttime Mode:
This is confirmed and it looks beautiful. We saw it in a new area, Downtown Rockport and got to see a huge neon lit rocket girl! Nighttime will last roughly a couple of hours.
There are at least 30 new cars coming but the most I could tease out of JC was that one of them was a supra.... oh, and we have tier 4 cars coming.
On the subject of tiers, we can also expect to see more heat levels and there is a helicopter lurking in the "dev's back pocket" as John said.
Bayview and Tri-city are being considered to be added but at the moment all the canyons have been recreated - these take up to 7 minutes to travel in a tier 3 car and you can fall off them. They are also planning to implement a pile of areas that were developed for an NFS game that never got released.
There are at least 15 more photoshoot points coming including the golfcourse and car-parks and canyons. Also expect to see huge beach balls appearing in the photoshoot mode!
Two new safehouses will be appearing but how these will be available yet is still debatable. There is the intention to make it possible to drive to these places and have certain safehouses affecting the parts that can be used on your car.
There is no intention to increase the level cap at the moment - the team want the game to be more about part pursuit rather than level chasing. The rep/cash gain is still being tinkered with though to find the right balance and ensure the game is less of a grind.
Free players can expect to see some nice things; there is the intention to hold set race events which will put players in certain cars regardless of rep.
A feature called "Speed API" is coming which will allow people to pull stats from the game and implement them into websites to create leagues, ladders, tournaments etc. This is a huge in-depth programming aspect which I will be yanking a few of our WG coders into action on.
Custom vinyls, bodykits and route planners will be coming but not much info was given on that and details that were questioned were a bit hazy.
As to when all this is coming? Well, theres no set date as this stuff is going to pushed out gradually as and when its ready but we can expect to see a lot of it this year (with a major marketing push coming in november). Like I said, Ive just come out the first meeting and I plan to get a few more questions in but right now I have a major migraine so Im planning to search for some pain killers first!
Apologies for how messed up this info may appear but Im trying to get it out as quickly as possible before I caught on the wifi! Speak to you all later guys!

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